A 2D top-down game scaffold (think: Undertale-style snowy overworld) built with vanilla JavaScript and the HTML5 Canvas API. Ships with a working tile map, camera, and player movement/collision — ...
A Carcassonne-style tile game built to be fast to iterate on. No build step, no dependencies, no image assets — plain ES modules and a canvas. Edit a file, hit refresh, keep playing. Hotseat for 2–5 ...