With little fanfare, Valve has published the source to ToGL, a translation layer to support a subset of the Direct3D 9 API on OpenGL systems. ToGL is a component of the company’s Source 3D engine.
Just four and a half months after releasing the OpenGL 4 specification, the Khronos Group has released the final version of the OpenGL 4.1 specification. OpenGL 4.0 brought feature parity with ...
Wine 3.0 is now available to help you run Windows applications and games on Linux, macOS, and BSD systems. Wine -- or 'Wine is Not an Emulator' -- is a compatibility layer that implements the Windows ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
Valve’s testing on Linux has shown that OpenGL can beat Direct3D in raw performance running Left 4 Dead 2. Valve’s testing on Linux has shown that OpenGL can beat Direct3D in raw performance running ...
In a somewhat unusual technical/promotional blog entry called "Raising the Bar with Direct3D", Microsoft has released some additional details on the version of Direct3D for Xbox One, along with ...
Martin Heller is a contributing writer at InfoWorld. Formerly a web and Windows programming consultant, he developed databases, software, and websites from his office in Andover, Massachusetts, from ...
When you try to launch or start your favorite game like Fortnite on your Windows 11 or Windows 10 gaming computer, you may get the error message A D3D11-compatible ...
Microsoft has addressed a known issue causing apps using Direct3D 9 to experience problems after installing April 2022 cumulative updates, including crashes and errors on systems using certain GPUs.