Hey guys..<BR>Just wanting to 'edumacate' myself. I hear about all these good things about the future of gaming and graphics technology. I hear the terms "Vertex shaders", "Programmable pixels", ...
Why it's taken so many years for mesh shaders to actually be used in a game. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
So after cruisin the net, I found some fun reading over at the The Inquirer. There was an article talking about PS3.0, VS3.0 and the like. Now one part really cought ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. ATI had been experimenting with the concepts of a unified shader for several years leading up to its acquisition ...
Call of Duty: Warzone is a very popular first-person shooter game that needs to be updated regularly to keep working. But optimizing the shader installation process is one of the most common problems ...
Nintendo 3DS Azahar has just announced support for caching shaders to disk. Azahar has to translate 3DS vertex shaders so your GPU can use them, slowing down gameplay. By caching compiled shaders, ...