The following excerpt is from chapter 3, User-Level Memory Management, of Arnold Robbins’ book Linux Programming by Example: The Fundamentals, Prentice Hall PTR; (April 12, 2004), used with permission ...
Support for unified memory across CPUs and GPUs in accelerated computing systems is the final piece of a programming puzzle that we have been assembling for about ten years now. Unified memory has a ...
All programs use memory, even ones that do nothing. Memory misuse results in a good portion of fatal program errors, such as program termination and unexpected behavior. Memory is a device for ...
In this video from the MSST 2017 Mass Storage Conference, Andy Rudoff from Intel presents: Persistent Memory Programming: The Current State of the Ecosystem. “In this presentation, Andy will report on ...
Developers across government and industry should commit to using memory safe languages for new products and tools, and identify the most critical libraries and packages to shift to memory safe ...
The history of computing could arguably be divided into three eras: that of mainframes, minicomputers, and microcomputers. Minicomputers provided an important bridge between the first mainframes and ...
High Bandwidth Memory (HBM) is the commonly used type of DRAM for data center GPUs like NVIDIA's H200 and AMD's MI325X. High Bandwidth Flash (HBF) is a stack of flash chips with an HBM interface. What ...