Creating a game by yourself is a monumental task, which is why The Escapist spoke with Scrabdackle’s jakefriend about the ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Dashiell Reynaldo is a writer for Dualshockers and a college student studying game design. For years, he has sought ways to contribute to the current gaming zeitgeist with his writings, videos, and ...
Ninja Gaiden 4 - Developer Interview and Gameplay Breakdown | Xbox @ gamescom 2025 Can Yakumo revive and destroy the Dark Dragon, even if it means crossing blades with the legendary Ryu Hayabusa? Here ...
If you want a groovy adventure in space, I've got good news for you. Right now you can embrace your inner 'space-faring getaway driver' by grabbing a key for Super Space Club, the movement-based ...
As the software development landscape transforms unprecedentedly, AI-generated code is becoming one of the most disruptive innovations in the engineering world. With generative AI models now capable ...
Since becoming chief technology officer (CTO) of GitLab in 2024, Sabrina Farmer has been focused on harnessing artificial intelligence (AI) to help developers automate mundane tasks, enabling them to ...
To describe Erenshor is to venture into the realm of the oxymoronic, as traits like "single player" and "MMORPG" should hardly fit into the same sentence–yet that's exactly what solo developer Brian ...
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