News

Capcom's fighting game Street Fighter V didn't always have the "anime-esque" look that it ended up with. Producer Koichi Sugiyama says in a new interview that, at the start of the project, Capcom ...
It feels like every recent installment of the best/cutest/most terrifying RPGs/farm sims/horror games – or whatever your preferred descriptor and genre pairing is – holds on to a bit of nostalgia like ...
Nobody with sense is out here arguing that it's easy to make games, but sometimes the challenges and intricacies of game development aren't super visible or understandable. To put things into ...
GameSpot may get a commission from retail offers. Video game development is a fluid process; things change all the time through development until launch and beyond. One thing that changed with the ...