Video game designers have a challenge trying to wrangle inherently complex games, so let's look at some of the ways they make ...
Everyone has a favourite video game tutorial. Maybe it's the first hour of Fallout 3, which quite literally treats you as a baby, teaching you new mechanics at different stages of growth? Perhaps it's ...
The role of the writer in games has changed hugely in recent years. From an optional extra to a vital part of the development team, the narrative designer is responsible for far more than ‘words on a ...
The video game Valorant, a fast-paced team-based shooter, has recently become a testing ground for a promising new direction in artificial intelligence research. The game’s developers at Riot Games (a ...
Narrative shouldn’t be relegated to a “story wrapper” and should be better integrated into the development process, says game writer and narrative designer Kelsey Beachum. Speaking during the opening ...
In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the details of Half-Life: Alyx and how they add an immersive layer to the game rarely found elsewhere.
Amabel Holland, a forty-one-year-old board-game designer from Dearborn, Michigan, believes that a chance discovery at a comic-book store saved her life. In 2010, she wandered into the shop with her ...
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