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No matter which map I was on, I was consistently impressed by how good Battlefield 6 felt, whether it was the customizable character classes, more grounded gunplay, or the handful of game modes that ...
Battlefield 6 design director Shashank Uchil has commented on the game's controversial map sizes. The latest comments are an interesting insight into why Battlefield 6's maps feel as small as they do ...
Battlefield 6 returns the series to its roots — this entry is all about massive maps full of vehicles, letting you choose whether to fight on the ground, in the skies, or roll up on control points ...
TL;DR: Datamining from Battlefield 6's second open beta reveals two new large-scale maps, Eastwood and Mirak, set for all-out warfare separate from Battle Royale. Eastwood is rumored as a Season 1 ...
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